EQ Macros History File Build 30 - 11/16/2000 - Added option to select Log File on Options tab. This is NECESSARY since the log files are now stored on a per character/server basis. If this is not set properly, triggers and map location won't update. - Added command line parameter "/F" which is followed by the log file to use. Be sure to enclose the filename in quotes if it has any spaces in it. - Note this release is a maintenance release only. No new features have been added to EQM. Development (not maintenance) of EQM is temporarily on hold. Build 29 - 10/18/2000 - Fixed bugs related to EQ's upgrade to DirectX7 - Character's position (for the Location screen + Maps) is now calculated from the log file (player must do a "/loc"). Direction is calculated as the angle between last two /loc's. - Note this release is a maintenance release only. No new features have been added to EQM. Development (not maintenance) of EQM is temporarily on hold. Build 28 - 10/7/2000 - Fixed some bugs related to the license server. - Note this release is a maintenance release only. No new features have been added to EQM. Development (not maintenance) of EQM is temporarily on hold. Build 27 - 10/1/2000 - Added Timer Window "]I" - Can add multiple timers, each with own name & length - Can start/stop/reset each individual timer - Choose alarm type (none, pop-up window, screen overlay, beep, wave file, or combo) - Choose alarm "(time)" to have an incrementing counter rather than a countdown timer - Added Macro List Window "]A" - Edit, Copy, Delete macros - Play, Record, or Stop macros (if its a mouse macro, must still use "]]" to stop) - Edit macro can change all properties, including triggers - Added macro property "Description" - can give each macro a meaningful description - Added macro property "NumLoop" - Can set how many times the macro will play - Added macro property "TriggerSet". Defaults to "ALL" meaning the macro can trigger anytime. Set it to a unique value (e.g., "ClarityTwist") so that the macro will only trigger when the global TriggerSet value matches. When you run a macro, the global TriggerSet value is set to the macro's TriggerSet value. This way you can have groups of macros that have the same trigger text, but don't interfere with each other. - Can now have 100 macros (only first 10 are keyboard accessible though). The rest are accesible through triggers or by the Macro List window. - Main window ("]E") updated to include Timer & Macro list windows - Updated map files: GregT's map points, and fixed long map lines (Gwendor's fixes) - License server is now CGI and not ISAPI (more reliable) - Bug Fix: Now traps errors in map files to prevent crashing (e.g. "The Overthere") - Bug Fix: Fixed "Message Board" link on Links tab Build 26 - 9/26/2000 - Added Map Select Window "]S". Select map from list of all maps. - Added Waypoint Window "]Y" - Displays map points and User waypoints - User waypoints stored in mapname.USR (maptype "U", same format as "P") - "Select" waypoint button - shows: distance, ETA, steering angle, & line to target on map - "None" button - turn off current waypoint - "Add" button - Set current /loc as a waypoint (autonamed "User_#") - "Delete" button - deletes user waypoints (can't delete map points) - "Rename" button - rename user waypoints (can't rename map points) - "Close" - close the window - Added "Select" button to Map window - press to toggle Map Select - Added "WayPt" button to Map window - press to toggle WayPoint Window - Added "Diagnostics" tab to EQM. Displays trace file. - Can now maximize EQM to view readme file in Readme tab - Added "Customer Downloads" link on Links tab (Full Version Only) - Now checks eqdevice.txt file, sends trace line if error - Pan feature now displays the /loc while panning the map - "R" and "T" will now pause macros (but not un-pause) - Added Help Window "]H" (displays readme file) - Added Macro property "RestartText" - should be useful for Bard twisting - will restart macro from the beginning if RestartText is in the log - Main Window (]E) is now a list, and displays key commands - Bug Fix: if /who all returned > 1024 bytes, would not change map - Bug Fix: CancelText property was looking at TriggerText Build 25 - 9/22/2000 - Fixed another bug with finding map from zone name, now completely case-insensitive - Added maps to distribution zip files - Rewrote the Readme file - Extra stability enhancements - MapViewer.exe added to distribution Build 24 - 9/21/2000 - Map panning - Click & drag on Pan button, when release it snaps back to center - Enter & Slash will now Pause/Resume playing macros - Can zoom out even further, to view the entire map - Fixed crash on loading some maps - Now find map by long AND short zone name - Improved display of Map Points - text is now larger & centered - Improved function that finds map from zone name. Now detects: East Commonlands=Commonlands East - Added "You Say, 'I am in zone XXX'" command to load maps (shouldn't be necessary anymore though) Build 23 - Fixed "Can't Load dxmacros.dll" bug Build 21 - ]M - Maps - ]E - Main Menu (changed keymapping from ]M to ]E) Build 19 - 9/19/2000 - ]N - Night Scope Window, toggles Small / Large / Off - ]L - Toggles Location Window (used to turn ON only) - Location window - Fixed -Y bug - Removed LX-LZ values, reorganized display - Bug Fix - keys and mouse clicks were sometimes being lost after pressing EQM command keys and EQM mouse clicks. Processed is now correct. - Remember Zoom window position & size - Web browser - Fixed another "Catostrophic Failure" in the GetMouseCursor routine - EQ+EQM Bitmap Capture tool - ]M - Main Window - buttons to launch other windows (Catpure tool, etc) - Warning for Web Window (that its still in BETA) Build 17 - 9/12/2000 - Added Command line parameters - CancelText and CanOverride properties - Zoom Window - Sample Macros Build 12 - 8/31/2000 - ]W - Web page support. First Beta. Build 11 - 6/11/2000 - Ten macro slots to record and playback - Automatic saving and loading of all ten macro slots - Recording options: Choose a "looped" mode or "single play back" mode (per macro) Choose "mouse & keyboard" mode or "keyboard-only" mode (per macro) - Audible feedback - EQ Macros plays WAV files in response to the various commands. This option can be toggled on and off by pressing "]V". - Pause feature. Pause is toggled with "]P". - Easy calibration. Just hit "]C" in the game, and EQ Macros will automatically trace the borders of the screen with the mouse - Triggers - scanning the log file and automatically playing a given macro based on text in the log file - An "Undo last record" feature. (Given the current UI, its very easy to record over a macro you just wanted to play) - "Stealth" insertion. EQ Macros will no longer have to copy any files into the EverQuest directory or the Windows system directory. Additionally, EQ Macro keys (e.g., "[", "]") are no longer passed on to the game. This makes it impossible for Verant to detect without illegally searching your hard drive. And you'll be able to rename the EXE & DLL, move them anywhere you want, change the window caption on the fly, etc. I think this will remove any reason to be paranoid about using EQ Macros. Build 8 - ? - Added mouse support Build 7 - 4/10/2000 - Keystroke macros